Being in the main, a daily account of the author's struggle to create an adult themed simulation game using SDL, C++ and Lua.
Also sundry diversions into the realms of Flash, Linux, Boo, development of a test driven nature, the application of sound principles in the design of software, and the humdrum demands of Real Life.
You have been warned.
Saturday, 8 January 2011
And the panel to go with it
Still need a Jump operation. Shuffle buttons and delete still need coding.
No comments:
Post a Comment